![]() Gains one use at level 1 and an additional use every 5 levels thereafter. May use the Summon Spirit Animal ability once per day.This grants the Totemic Druids a special connection to the animal kingdom, and they're able to call upon their spirits to aid them. The Totemic Druids closely identify with a particular animal, an animal that they feel represents their individual spirits. If you are playing a saga run as a single class druid, you’ll find your character, no matter the kit, trend to gradually move from the semi front line to the back line, which is more suitable for the druid, as a summoner, disabler, and a spell casting supporter.Their high level scaling isn’t good though, same as fighters, which is why a multi-class Fighter / Druid like Jaheira is able to make better use of the scattered XP of the two classes It only takes druids 300,000 exp to reach level 12, by then they already have two 6th level spells at their disposal, but from there onward to level 15 (archdruid) is a long road, but when they finally get there, they immediately unlock up to six 6th & 7th level spells slots, become immune to poison and start to gain HLA points.Prime Requisites For Dual-Classing: Wisdom, Charisma.18th level: Gains 10% resistance to cold, fire, electricity, and acid, gains a further 10% resistance at levels 21 and 24. ![]()
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